Replaying Japan 2018: Schedule, Accommodation and Directions

We look forward to welcoming you to Nottingham for Replaying Japan 2018!

Please find the conference booklet available here:

Replaying2018conferencebook (1)

If you wish to book on the conference dinner please book here: https://shop.thenva.com/products/replaying-japan


DAY ONE: 20 AUGUST 2018

9.00

Welcome

9.30-11:00

PANEL: MUSIC 1
Alex Wade Accelerate Your Mind: The Soundscapes of Pac-Man

Timothy Summers The Music of Mother (1989) and the Powerful Aesthetic of Naiveté

Martin Picard The media ecology of video game music in Japan (Moderator: James Newman)

11:00-12:30

PANEL: COMPARATIVE STUDIES
Aki Nakamura Comparative Case Studies on China’s Pan-Entertainment

practices and its adaptation of Japanese entertainment companies

Stefan Bruckner Examining Differences in German and Japanese Player Experience: A Grounded Theory Approach

Tomás Grau Mukokuseki and ludic traditions: a problematization of the interpretation processes of Japanese videogames

(Moderator: Geoffrey Rockwell)

12:30-14:00

LUNCH

14:00-15:30

PANEL: DEVELOPMENT
Shuji Watanabe The Design technique to misunderstand as self-creation and

self-growth for questions

Juhyung Shin, Yehang Jiang, Mitsuyuki Inaba Constructing Multicultural Learning Environment and Collaborative Serious Games in Metaverse

(Moderator: Aki Nakamura)

15:30-17:00

PANEL: PLATFORMS
Kieran Nolan JAMMA Arcade Platform: Interface Constraints and Aesthetic

Affordances

Mikhail Fiadotau Digging into the Game Engine: A Selective Archaeology of Hobbyist Game Development in Japan

(Moderator: Martin Roth)

17:00

Keynote: Masaya Matsuura

DAY TWO: 21 AUGUST 2018

9:00-10:30

PANEL: MUSIC 2
Jason Bradshaw The Golden Age of JRPG Music: MIDI Masterpieces Hiroshi Yoshida Early History of Epistemic Sounds in Digital Games Konstantin Freybe The Singing Chat Of “OuterHeaven”

10.30-12:00

PANEL: WAYS OF PLAYING
Nathan Altice Four Ways to Play in Hell: Makaimura Board Games in

Translation
Keiji Amano, Geoffrey Rockwell Gambling as Play: the Case of Pachinko

Fanny Barnabe Twitch Plays Pokémon: Reappropriation as a Fictional and Playful Matrix

(Moderator: Martin Picard)

12:00-13:30

PANEL: GAME HISTORIES

Peter Mühleder, Tracy Hoffmann, Konstantin Freybe, André
Lahmann, Florian Rämisch, Martin Roth and Leander Seige Tales of doing Research with Video Game Fan Databases: A data-driven Approach

Yuhsuke Koyama The birth of JRPG and its own evolution Martin Roth The spatiality of videogame production in Japan Akito Inoue Making Local video game history index (Moderator: Kazufumi Fukuda)

13:30-14:30

LUNCH

14:30…

Tour of The National Videogame Arcade

16:00

Keynote: David Wise

18:00

Conference Dinner

Note: Please ensure you have booked your place on the conference dinner when you register your attendance at the conference.

Please contact alice@thenva.com for further details, late booking arrangements or any dietary needs.

DAY THREE: 22 AUGUST 2018

9:30-11:00

GAME EDUCATION AND RESOURCES
Akinori Ito, Koji Mikami, Ken-ichiro Ito A Practice Report on Development of

Game Audio Research Method at Tokyo University of Technology

Hitomi Mohri, Kazufumi Fukuda, Koichi Hosoi Research on User’s Information Needs of Video Game Resources for Subject Access

(Moderator: Mitsuyuki Inaba)

11:00-13:00

NARRATIVE AND CHARACTER
Laura Iseut L. St-Martin Dark Souls: Narrative, players, interpretations

Philipp Klueglein The Design and Reception of Characters in Japanese Free- to-Play Games

Rachael Hutchinson From Karate Champ to Tekken: Nation and Narration in Fighting Games

(Moderator: Aki Nakamura)

13:00

LUNCH

14:00

Demos and Posters
Sayaka Yoshida, Shuji Watanabe Proposal of gamification to make tidy up

happily
Shosaku Takeda Level design learning by the story

Takahiro Tsuda, Shuji Watanabe Game Play Middleware “Park Computer” for create a new experience of playing digital games integrating inputs

Shinya Saito, Shuji Watanabe, Shosaku Takeda, Kazutoshi Iida, Seiki Okude Development on the Authoring and Playable Platform Based on Omnidirectional Image Data

Yutaka Makabe A Practice of Creative Music Making Education Using Synthesizer Software on Handheld Game Console

15:00

Closing remarks and thank you!


We are also delighted to announce the keynote speakers for Replaying Japan 2018.

Donkey Kong Country and The Snake Pass composer David Wise provides a composer commentary on these titles, featuring Yamaha Electronic Toms, EWI and a range of other electronic instruments. David Wise is famous for his association with Nintendo, via Rare, The Donkey Kong Country Series, Diddy Kong Racing and Starfox Adventures. David Wise Sound Studios and Music Publishing is David’s latest venture, allowing him to continue to compose music and create sound design, primarily for Video Games and Digital Media.

Through Music and Words, legendary composer Masaya Matsuura will explore his work as one of the pioneers of the rhythm action genre (creating works such as Parappa the Rapper, Vib Ribbon and others.) This will build upon the fantastically successful and inspirational sessions he gave at the All Your Bass Music Festival in January 2018 and GameCity festival in 2009.

Replaying Japan will this year be hosted by the National Videogame Arcade, Nottingham, UK. The conference will take place from 20 to 22 August.

Discounted accommodation is available through the St. James Hotel, please quote ‘game city’ when making your booking for this to apply.

The St James Hotel is located in central Nottingham,  a short walk from the National Videogame Arcade.

Please note that attendees are encouraged to book accommodation as soon as possible due to increased demand resulting from a cricket test-match taking place in the city on the week of 20th August.

Please find the St James Hotel website here: http://www.stjames-hotel.com/

 

For information about travel to the National Videogame Arcade please visit: https://www.thenva.com/getting-here/

For more information about visiting Nottingham please see: https://www.visit-nottinghamshire.co.uk/plan-a-visit/travel/overseas-visitors

Current Call for Papers

Replaying Japan deadline extended! 
Replaying Japan will be at The National Videogame Arcade, Nottingham, UK, from August 20-22.
The new deadline for paper proposals is the 26th of February.

Replaying Japan 2018: The 6th International Japan Game Studies Conference

“Music, Sound and Play”

The 6th International Conference on Japan Game Studies will be held at The National Videogame Arcade, Nottingham, UK, from August 20-22.

Proposals in Japanese are most welcome! <日本語での発表要旨も受け付けます。>

This conference is organized by The National Videogame Arcade in collaboration with the Institute of East Asian Studies at Leipzig University, the Ritsumeikan Center for Game Studies, the University of Alberta, Leipzig University, Bath Spa University and DiGRA Japan. This conference, the sixth collaboratively organized event, focuses broadly on Japanese game culture, education, and industry. It aims to bring together a wide range of researchers and creators from many different countries to present and exchange their work.

The main theme of the conference this year will be Music, Sound and Play in Japanese Games. We invite researchers and students to submit paper proposals related to this theme. We also invite papers on other topics relating to games, game culture, videogames and education, and the Japanese game industry from the perspectives of humanities, social sciences, business, or education. We encourage poster/demonstration proposals of games or interactive projects related to these themes.

For previous approaches related to these topics, see the 2017 program: http://replaying.jp/2017schedule/

Please send anonymized abstracts of no more than 500 words in English or Japanese to: <replayingjapan@gmail.com> before 26th February 2018.

Figures, tables and references, which do not count towards the 500 words, may be included on a second page. The following information should be in the accompanying email message:

Type of submission (poster/demonstration or paper):
Title of submission:
Name of author(s):
Affiliation(s):
Address(es):
Email address(es):

Notification of acceptance will be sent out by Spring 2018.

While the language of this conference will be English, limited communication assistance will be available for those who cannot present in English.

For more information about Replaying Japan 2018, visit the conference home page (replaying.jp) or write to replayingjapan@gmail.com.